In some rare cases, you might want to use developer console to issue some commands to either your local client or a remote server. This page lists all valid console commands and explains their application.
Lists all the players bandwidth stats since the server was started (including disconnected ones) for total sumation of data in/out. Also displays total entity count and prop count.
Lists all current players. Adds
[Admin]next to admin users’ names.
Terminates the application.
login <email> <password>)
Alternative way to login, mainly for developer use.
Clears the console.
Issue a world change to a server.
<guid>being the only argument, marks the target world/map by its ID. While an admin can change the map by clicking on a world in content list, one can change the map to any private world by supplying its GUID.
Request an avatar change. The only argument is an avatar GUID.
NOTE: Currently avatar ownership is not checked, this will change in a future update.
Issue a kick by supplying an integer/player ID found in the output of
kick 2kicks a player associated with number 2 in
set section key=valueAdmin-only
Changes a variable identified by
keyargument under a specified
sectionsection of your .ini file to a value given using the
valueargument. Also writes the changes to the configuration file.
set Server PropLimitPerPlayer=10will change
Removes all spawned props from the server.
Connects to a specified IP.
Allows changing your internal version id for joining servers. This is a developer feature for version mismatch bypass if the internal network structure hasn’t changed too much.
Switch to vr, same as Pressing F9
Switch to desktop, same as Pressing F9